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AI Insights · Timothy · June 2024

Top 5 Business Games on iOS in Chile: Q2 2024 Performance

Discover the performance trends of the top 5 business games on iOS in Chile during Q2 2024, including insights on downloads, revenue, and weekly active users.

Top 5 Business Games on iOS in Chile: Q2 2024 Performance

The second quarter of 2024 saw notable trends in the performance of the top 5 business games on the iOS platform in Chile. The data, sourced from Sensor Tower, reveals interesting dynamics in downloads, revenue, and weekly active users for these popular apps.

Idle Lumber Empire - Wood Game experienced a significant fluctuation in revenue throughout Q2. The game saw a peak revenue of approximately $0.5K in late April and early May, with a consistent trend around $0.4K-$0.5K towards the end of the quarter. Downloads for Idle Lumber Empire varied, peaking at 559 in late April, and weekly active users showed growth, reaching a high of 830 in early May before stabilizing around 500-800 users.

Grand Hotel Mania: Management had a relatively steady revenue stream, with a peak of $0.3K at the beginning of April. Downloads remained modest, with numbers fluctuating between 36 and 113 per week. The game maintained a stable weekly active user base, peaking at 546 in early April and fluctuating around 400-500 users throughout the quarter.

My Perfect Hotel showed impressive growth in downloads, starting from 1.4K in early April and reaching a peak of 6.7K in mid-June. Revenue also increased, peaking at $0.4K by the end of June. Weekly active users saw significant growth, starting at 6.7K in early April and more than doubling to 14K by mid-June, indicating a strong and growing user engagement.

Idle Bank Tycoon: Money Game displayed stable revenue trends, with weekly earnings hovering around $0.1K-$0.2K. Downloads experienced a peak of 742 in late May. Weekly active users showed a steady increase, peaking at 1.9K in late May, and stabilizing around 1.6K-1.7K towards the end of the quarter.

Rent Please! Landlord Sim had a varied performance with revenue peaking at $0.2K in early April and then gradually declining. Downloads saw a significant drop, peaking at 880 in early April and falling to double digits by late June. Weekly active users followed a similar trend, peaking at 4.1K in early April and declining to around 3.2K by the end of the quarter.

For more detailed insights and data on these games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2024